Hi Everyone! Two things that I hope are helpful on your journey through virtual reality and augmented reality.
Venture Capital Panel for AR/VR Innovation (RSVP here)On May 8th, I'm hosting a panel with 3 venture capitalist who are leaders in AR/VR investing. They're people I've met over the years, and respect their views on our industry. Adam Draper is of course the founder of Boost VC, which is the most active AR/VR investor globally. Ben Taft is the former founder of Mira, which was an augmented reality company acquired by Apple. And Andrea is a Partner at General Catalyst ($18 Billion raised). They were nice enough to agree to sit down with us so we can ask them some questions about where the industry is headed. I'd love to invite you to join me on May 8th at 2:30 PM EST. AR/VR Technology Creating Enterprise ROI (Download here)My team and I put together a research report about AR/VR for you! It's not perfect, but we did our best and I hope you find some value from reading. You can find the 26 page PDF here: Enterprise XR Research Report.pdf.pdf. Feel free to ask me for introductions to any startups listed in the report, I know them all and am happy to facilitate an intro to grow your network! Hope you find value! -Don Stein p.s. Any questions: don@virtualrealityinvestment.com |
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The median sized round of an AR/VR/3D startup raising in Q1 2024 is between $2M to $4M according to Crunchbase, signaling the majority raising right now are at the Seed stage. AR/VR Funding Trend This is in stark contrast to A.I. startups which have seen 298 funding rounds announced in Q1 2024 with the majority of round sizes between $20M to $40M. AI Startup Funding Trend However, AR/VR is still very much alive thanks to Apple's new device, and the Quest 3 (and Orion) announcements from Meta....
Last week we hosted an incredible conversation with Sam Cole, Founder and CEO of FitXR. He's raised nearly $30,000,000 for his company, and has become one of the leading players in XR Fitness. You can watch the full recording of our conversation below: How did Sam Cole come up with the idea of fitness in virtual reality? Sam explained his interest in VR and AR (referred to as XR) began around 2013-2014, particularly with companies like Magic Leap and Oculus. He mentioned, "I remember thinking...
Hoping you can all join me next Wednesday. We’re bringing in Sam, who was one of the most important apps on the Meta Quest store back when I worked at Meta. He looked at VR as an opportunity to re-invent fitness. People are now using FitXR as a supplement to their home work outs. This type of founder-thinking is what separates the great ones. I never would have guessed that one of the best markets in VR would be fitness, but what do I know :) Please RSVP for this special convo:...